← Audio and media queue

Media.state

luastra/media
Media.state(): RequestId

Requests a current snapshot of queue, selection, playback, position, duration, and bounded media error state. The asynchronous payload is decoded with Media.decodeState.

Before you use it

Add luastra/media to this module's dependencies in luastra.json, then import it with require("luastra/media"). Declare media.command in luastra.json. Set an admitted queue before playback, start playback from an explicit user action where required, and implement both app.resolve and media_state handling.

How it fits

The command returns a RequestId for acknowledgement. Actual playback truth arrives independently through app.handle("media_state", target, payload) and must be decoded before rendering.

When to use it

Use Media.state to initialize controls after startup, restoration, or a suspected missed event. Prefer live media_state events for routine updates instead of polling continuously.

Parameters

No parameters.

Returns

RequestId — an opaque request identifier used to correlate the asynchronous completion in app.resolve.

What happens next

A RequestId now, then command completion and subsequent decoded live-state updates when playback changes.

Failures and fixes

Missing capability, absent queue, invalid asset/content URI, autoplay policy, interruption, unsupported background behavior, or host failure must remain visible state. Do not optimistically treat command acknowledgement as playback success.

Availability

Public-source alpha API in 0.5.0-alpha; background playback and system controls require target-specific verification.

Focused example

local Media = require("luastra/media")
local requestId = Media.state()

Continue learning

Prerequisites

Media.RequestIdMedia.State

Companions

Media.QueueItem

Next steps

Media.setQueue

Complete inventory

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